The acronym "NPC" refers to non-player characters, which are video game characters that aren't controlled by the player or an ...
Generally speaking, non-playable characters (NPCs) in video games are stuck repeating the same prerecorded lines over and over, shattering the illusion of an immersive world. But what if we injected ...
Today Assassin's Creed maker Ubisoft unveiled what it’s calling 'Neo NPCs', a prototype for player-facing generative AI that essentially makes it so you can talk – literally speak with your voice – to ...
This is an archived article and the information in the article may be outdated. Please look at the time stamp on the story to see when it was last updated. LOS ANGELES (AP) — For decades, video games ...
Open-world games thrive on rich, well-written NPCs who breathe life into expansive worlds. Games like Watch Dogs Legion and Red Dead Redemption 2 prove the importance of NPCs in immersive storytelling ...
An NPC from Red Dead Redemption 2 is being highlighted for just how detailed Grand Theft Auto VI will be when it releases.
LOS ANGELES – For decades, video games have relied on scripted, stilted interactions with non-player characters to help shepherd gamers in their journeys. But as artificial intelligence technology ...
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