In the previous two posts in this series (part 1 and part 2), we’ve seen how to create a basic 2D platformer using Unity. So far we have a character who responds to keyboard input and touch controls, ...
Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
A great overall introduction to Unity, this course kicks off by covering the fundamentals of C# programming, such as variables, "if" statements, and arrays. With the basics of C# covered, it then ...