A researcher at the Pacific Northwest National Laboratory has developed a new architecture for 3D stacked memory. It uses the hardware’s capacity for “processing in memory” to deliver 3D rendering ...
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex stage of the process. This means dragging out our math textbooks, brushing up on a spot of linear ...
CBC Arts' new series digi-Art looks to the horizon to see what's possible with tech and art — charting a course led by creatives and innovators toward new worlds and ways of creating. Painting, ...
Ray tracing is something of a holy grail in graphics processing. By using standard optics equations to calculate the paths that light takes in a scene, a 3D renderer can produce scenes that are much ...